===========================================================================
Archive Maintainer      : 
Update to               : smallde1 v1.33
Advanced engine needed  : limit removing (Risen3d,Doomsday,Gzdoom,Zdoom,PrBoom,Legacy)
Primary purpose         : Single player
===========================================================================
Title                   : Small doom1 E1 episode
Filename                : smallde1.wad
Release date            : 2009.12.16.
Author                  : Charles Horvath (Oldanimal)
Email Address           : charleshorvath@freemail.hu
Other Files By Author   : telekom.wad
Misc. Author Info       : 49 years old doom player

Description             :-Old style shooter level.
                         -More than 5000 sectors and 3000 things.
                         -Continuous monster-killing.

Additional Credits to   : id software, SkyJake, Dani J666, Cheb, Codeimp, Randy Heit, Abbs,
the members of the DooM2/jDTP/DHTP retexturing projects, Graham Jackson, Graf Zahl, Csabo, cgtextures.com, nasa.jpl.gov, desktopnexus.com, henrysfps.com, findsounds.com, Gennaro Marchese, Deep Purple, Rainbow, Yngwie J. Malmsteen, Iron Maiden, Royal Hunt, art.eonworks.com, Jens Hykkelbjerg, Olivier Montanuy
===========================================================================
* What is included *

New levels              : Yes 
Sounds                  : Yes 
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : No (see my site: Doomsday, Risen3D)
Other                   : Ambient sounds, effects
Other files required    : No, but you should download the high resolution textures.


* Play Information *

Game                    : Ultimate DOOM
Map #                   : E1 M1-M9
Single Player           : Designed for (tested with jDoom 1.7.14, Zdoom 2.1.7., Risen 3d, GZdoom, Prboom+, Legacy)
Cooperative 2-4 Player  : Player starts only
Deathmatch 2-4 Player   : Player starts only
Other game styles       : 
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : 1 year
Editor(s) used          : Doom Builder, DeepSea shareware, XWE, Midi2mus, Deutext, RMB, Midisoft, Paint, Photo Editor, IrfanView  
Known Bugs              : See readme.txt
May Not Run With...     : doom.exe, doom95 exe (unknown thing error)


* Copyright / Permissions *

Authors may NOT use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original 
authors for any of their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.  I have received permission from the original authors of any
modified or included content in this file to allow further distribution.


* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites:
FTP sites:
See my screenshot/video page: http://www.freeweb.hu/oldanimal/e1.htm. You can get here the high resolution textures and flats.
This file is in html format (with some advices) here:
http:\\www.oldanimal.freeweb.hu\smallde1.htm
Its doom2 version is ready to playtest, it will be a part of the telekom.wad v1.4x (32 level megawad). It is not as hard as this Doom1 version, especially in multiplayer game.

Modifications:
-More sectors, more fun: E1M1-M7 have > than 700 sectors now
-Music, sound modifications
-titlepic, textures, flats, definitions were added
-gameplay modifications: it is not so hard now. There are more secrets.

Finally some more thing briefly about this episode: 
-There are no added ammo until E1M4 (only some weapons). Kill formers!
-There are no boring dungeons
-There are no serious secrets, but there will be 5/level 
-There aren't many poisoned sectors in dungeons
-There are no large areas, so you don't need tu run hours to get back somewhere
-Probably you can escape from everywhere
-Lights optimized for the best scenery (no total darkness-turn back the brigthness)


"Get your finger
 On the trigger!
 Your cold eyes
 Taking aim..."
	(Deep Purple: The Cut Runs Deep)

Have a fun!
		Oldanimal- a DooM lover player
 
     